![]() ![]() Scaling isn't 100% accurate, everything was scaled down 10% from the unity engine.Īll models were ported using the FBX exporter in unity, and Wall Worm was used to build the models and prepare them for source. The stumps near the rocks aren't models (It would be useless to have models, they are just cylinders) The bathroom building isn't 100% accurate (Collision model and UV's wouldn't cooperate.) There isn't any grass (It was literally so difficult to make it happen) It was released as a beta in June 2012 for Windows and Mac OS X. Tree collision models aren't 100% accurate Slender: The Eight Pages, formerly known as Slender is a free experimental game developed by Parsec Productions. (This also doubles as a smoke screen so you can't see other players) For this reason, every tree will fade when you're a certain distance away, to also minimize the cost on performance I added fog. The map has a lot of trees, meaning it could be a problem for FPS. The tree placement isn't exact, but it still works. I say 98% because some of the models and textures aren't perfect, but it still exists there. This map is a 98% recreation of the map from Slender: The Eight Pages. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |